![]() There's a survey out now, if you want to tell the development team what you'd like to see, feel free to answer accordingly. Gaijin's possible solutions are the following: Bigger maps, dynamic spawns, and increased objectives whose rewards scale with the number of teammates present. Your solutions are the following: Play with squad mates, cover flanks. Takes some thinking about "Gee, how can we solve this annoying problem without interfering with the rest of the game?", and it's that question that nobody cares to answer, repeatedly. It's easy to sit here all day and write one complaint after another. They're endless pits of complaint after complaint, and hastily drawn "solutions" that have large and unintended side effects. ![]() I've commented on most of these threads that come through here. There is no cut and dry solution to this issue. If you're interpreting their inaction to "resolve" spawn camping as "they don't care about their customer", I'm not sure what to tell you. The logic that Gaijin simply "doesn't care" about the hand that feeds them, makes NO SENSE. If you upset your customers, you won't be making many sales. The playerbase is the potential customer base that they want to sell a product to. Seriously, explain the logic behind this comment. Originally posted by penis poopoo caca:gaijin doesnt care about our complains and the "mods" only say the same thing ever and ever Wether it's fixed or not this is one main thing in my opinion that is severely Hurting mine and others playing experience. So feel free to Post your comments on this because I don't doubt there will be players commenting on this, Or admins Either. This is one main problem is this game and it kill's the fun of me having an idea of playing any type of ground forces battle. And I don't know wether the Dev's care or not but it is Super Annoying and that is why players will leave matches. This same thing happens in 8.0-10.0 battle's where there is helicopters and people sit outwards in the distance of maps and use ATGM's. Because there still remains possibilities of spawn camping after either players cap all of the zones or players sniping into spawn at the start of the game.Īnother example of spawn zone camping is people bombing the base zone after a player has died or directly after ground units have held back players from leaving the spawn area. There needs to be some sort of mechanic to the duration you have immortality when you spawn in, you keep spawn protection forever until you leave the base spawn area and you can further more not have it again once you leave to prevent abuse of it. because the current system that Gaijin implemented that was supposedly supposed to prevent spawn camping isn't working out well. There needs to be some more well thought out system's to prevent base camping.
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